


See below for the full list of changes and let us know what you think after you’ve spent some time in-game. These include reductions in the damage mitigation percentages of all three levels of Armor, removed explosive and melee protections for Level 3 Armor, reduced status effect duration and radius for Concussions, increased fuse time and mini-cluster damage for the Cluster Grenade, and more.
#New kap 45 update
We’ve made a new round of tuning changes with this update focusing on Armor, Concussion Grenades, and Cluster Grenades in Blackout. This is planned to include weapon balance in both Core and Hardcore, potential tuning changes for Attachments, and more. Looking ahead, our next Multiplayer weapon balancing pass is underway and planned for our upcoming 1.13 update slated for February. Endurance Chaos Moshpit also returns by popular demand, joining Mercenary Capture Moshpit and Safeguard in the Featured category. Our 1.12 update brings new gameplay improvements and Featured Playlists to Multiplayer, including Blackjack’s Gun Game featuring the new KAP 45 auto-pistol in the mix, and the debut of Hardcore Moshpit in the Featured category.
#New kap 45 Patch
Here’s the lowdown on what’s new in each mode, with full patch notes down below: Multiplayer There’s a lot included in this update as we detailed in our preview last week, plus more planned for later this week, including Mastery Camos in Blackout and Zombies, full camo progression in Blackout, support for Mastercrafts/Reactive Camos/Black Market camos in Zombies, and Zero’s Outfit Unlock mission in Blackout. Our 1.12 update starts rolling out today at 10AM PT on PS4 and Xbox One, delivering new content and gameplay improvements across all three modes of Black Ops 4!
